struct vsInput
{
	float2 pos : POSITION;
	float4 col : COLOR;
};

struct psInput
{
	float4 pos : SV_POSITION;
	float4 col : COLOR;
};

struct psInput main(vsInput input)
{
	psInput output;

	output.pos = float4(input.pos, 0.5f, 1.0f);
	output.col = input.col;

	return output;
}